Anna Wang’s post is quite educative on the idea of gamification. In topic 6, we learned the concept of game-based learning and gamification. It is said that games are becoming vital as tools of multi-media learning and interactive learning. Anna Wang even mentions that she needs to incorporate the some elements of gamification in her final project. The gamification aspect in the final project will allow learners to assume different patient roles. The results for each patient role will then be simulated. Thus, Anna will utilize the multimedia knowledge taught in this course.
Category: edci337-feedback
I liked the way Bryce presented the knowledge taught in the course. The post shows advanced knowledge in multimedia learning principles. Bryce explained spatial contiguity and split attention. The post shows that Bryce’s math professor did not know how to use spatial contiguity. The math problems filled the blackboard and some space had to be created by deleting the initial workings. However, what was interesting in this post is that Bryce applies his knowledge of multimedia principles by creating an infographic and a Screencastify.
I believe that Omar posted on the multimedia principles that he has experienced in his educational life. He discussed the principle of coherence and spatial contiguity. He said that he has sat through many presentations that were confusing because the presenter failed to remove extraneous material (coherence principle), and/or the images and corresponding textual explanations were far apart that they seemed unrelated (spatial contiguity). Even though Omar explains the two principles thoroughly, he fails to show the importance of the many other multimedia principles.
Hi Lexi,
I liked your blog on AR application to multi-media teaching. The post talks of augmented reality and its application to multimedia. The post is well done because it combines two multimedia tools in form of infographics and two YouTube videos. The infographic was quite educative and gave concise information of Augmented Reality. The infographic followed the multimedia learning principles of spatial and temporal contiguity, coherence, and self-explanation. Nonetheless, I believe your post repeats information on augmented reality because he explains augmented reality in the infographic then repeats the same information in the blog.
Hi Kaining,
I am interested in your post because you talk of non-digital multimedia teaching methods. The post starts by introducing multimedia teaching, but goes further to explain a non-digital media teaching. This is a useful method of teaching because it uses cognitive teaching theories. Your professor plays a song using a song recorder, while you write down your feelings. This post is appropriate to multimedia studies because it captures the essence of this class. Nonetheless, I believe that you could mention the learning theories that your professor is using while trying out this non-digital approach.